Listen to Erin Malone give a webcast on the Foundations of Designing Social Interfaces. The event was livecast August 20th but is available for listening anytime from the O’Reilly website.
Erin will be leading the Designing Social interfaces workshop.
Christian will be participating on a panel on Product Design as big IA.
Christian will be conducting a Designing Social workshop.
At PARC, Erin will explore the onboarding and viral virtuous cycles – flows – that are prevalent in the social landscape. These clusters and groups of interaction patterns and processes come together like puzzle pieces, creating rich, engaging experiences.
We will be doing a full day social workshop. Games, drawings and group activities.
At PARC in Palo Alto, Christian will present on Designing Social Interfaces: 5 principles, 5 Practices, 5 Anti-Patterns.
I’ll be signing DSI in the South by Bookstore
Cologne, Germany 1/2 Day Workshop and Keynote Address
Taking ideas from game design, musical instrument design, and play-acting techniques including improv and bodystorming, Christian will address the role of play in digital experiences and how we can design to foster and encourage play rather than squeeze all the joy out of life one pixel at a time. Erin and Christian will also be Read more about Web 2.0 Expo SF: Designing for Play & DSI Workshop[…]
Automattic Lounge Pier 38 San Francisco, CA 94111
Addressing the group’s monthly meeting on social design patterns.
Minneapolis Speaking specifically on patterns
Portland, Oregon Designing Social Interfaces: Full Day Workshop & 2 Presentations: Play and Go With the Flow
Christian teaches the Designing Social Interfaces workshop and delivers his Designing for Play talk in London
Pre-conference workshop: Beyond Findability: Re-framing IA practice and strategy for turbulent times — IAI Workshop Phoenix, Arizona
Savannah College of Art and Design Savannah, Georgia
Computer History Museum Mountain View, CA We’ll be playing the Social Mania game